Push to Press | Coming Soon
A game-based experience that explore corporate cognitive dissonance
Stacks | Mobile Money Management
Tools to help students feel confident managing their finances
Nuvo Network | Co-working spaces
Understanding the social needs and preferences work spaces.
Saving Ontario Place | Campaign
AR & physical computing campaign to sway the undecided.
Protected: D2L| Strategic Research
Using generative research to better understand people and processes
Sandbox | Explorations
Passion projects, school work, design sprints galore